FumeFX Adaptive grid problem

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  07 July 2013
FumeFX Adaptive grid problem

Hello all,

Has anybody had this problem before with FumeFX? I have a black box appearing on the Fume renders which I am not able to get rid of. It is the part of the adaptive grid that is appearing as a black box in the render. I noticed, it appears even if the adaptive grid is checked off. The picture below shows exactly what I mean.

Please advise.

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Thanks all.

Last edited by sumchans : 07 July 2013 at 01:40 PM.
 
  07 July 2013
The only time I have seen that is when using mental ray.
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poof ~>Vimeo<~
 
  07 July 2013
Hi Johnny,

I have a lot of fume grids on the scene, only this grid has this problem. Usually when I get this problem I delete it and create a new one, that used to solve the problem. But this one is acting strange, tried creating new ones but still the same.
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Thanks all.
 
  07 July 2013
So if no mental ray means how to get the multiple scattering effect to work.

I tried scanline once but it didn't work on that.
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  07 July 2013
Multiple Scatter works with scanline. Your settings aren't correct if you can't see it. The difference is GI lighting which is present when you render with a GI enabled renderer.
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poof ~>Vimeo<~
 
  07 July 2013
Perfect, if it works on scanline then I would definitely make it work. For some reason it didn't work for me for the previous project.

Thanks Johnny again. You are always there for everybody.

Really appreciate it.
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Thanks all.
 
  07 July 2013
I have changed to the scanline render and also changed some mental ray materials to standard materials. What could be the reason for the models being transparent.

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  07 July 2013
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