Lighting Challenge #24: (WIP) The Cabin

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  05 May 2011
this challenge seems to be one of the best place to practice environment. I love this scene really.

Lighting Demoreel Fall-Spring 2010
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  05 May 2011
Lightning Effect

Originally Posted by jeremybirn: You shouldn't need to edit the file. In Maya's File Open... [] options box, be sure to check "ignore version" and earlier versions of Maya can open Maya 2011 scenes just fine.


I did not understant this but I know lightning is engineering topics.
  11 November 2011
Hi people,

If anyone is still active on this thread, I am working on this scene just to build up my portfolio and I needed some critique on the work I have done so far. Any suggestion/comments will be greatly appreciated. I am in the process to put some grass on the mountains using paint effects. So the texture looks bad. But any help will be appreciated.

  11 November 2011
Off to a good start Esha! I'd work on the lighting itself first and foremost, however. Maybe apply a flat gray shader to everything, and work on linear lighting a bit? It doesn't appear that you're using a linear lighting workflow here.

PFX can be tedious but if you scoot over to the Maya forums there's a few nice ones on how to do big areas of grass using instancing and one small patch made from PFX grass. It's certainly doable; I used PFX for my grass as well.
Commodore 64 @ 1MHz
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"Like stone we battle the wind... Beat down and strangle the rains..."
  11 November 2011
Hi, Thank you so very much for the input..I will work on it and post again I knew I would get inputs about how to improve lighting1 Thank you for the grass tip as well..I was looking for it online as to how to do it and you gave me the idea.

Thanks again!
  11 November 2011
Esha: Welcome! I'd recommend making sure your lights have motivation. First start with some sunlight. Make sure it has fairly hard shadows. Then add in some soft skylight. After that you can add in bounce light either through a global illumination solution or by manual putting in bounce lights. Here's a reference image you may find useful.
  11 November 2011
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