Erase Pose Morph Points to Base

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Old 10 October 2012   #1
Erase Pose Morph Points to Base

I thought for sure there was a way to use a paint tool to erase or reset pose morph points back to the base object. Not finding it if it's in there.

I have an existing morph splitting a muscle in two, like cutting into a baked potato and squeezing the ends to get it to open up. I now have to open one half up after the other half opens up, instead of both of them opening together. I've tried using the morph deformer with a restriction tag then doing current state to object, but no luck. I end up with both sides open instead of the just the one side.

Here's a file if you want to have a tinker.

Any ideas?

-A
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Last edited by ernia : 10 October 2012 at 06:20 PM.
 
Old 10 October 2012   #2
Doh!
I forgot to disable the morph tag when I current-stated the object. Now I can create a new morph tag and use the newly created halves to animate separately.
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Old 10 October 2012   #3
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