Problems with smoothing hole in cylinder

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  06 June 2013
Problems with smoothing hole in cylinder

I'm having a problem with smoothing hole in cylinder

I try to add more edges in the geometry to get "hard corners" but with TurboSmooth turned on, the corners looks faulty...

Here is what I get:

Anyone knows how to fix this?

  06 June 2013
My take:

Remove the edges you added, apply a TurboSmooth modifier on the stack, then a shell modifier.
If the edges smooth incorrectly/too much, either add a loop near the edges, or do this, instead:
Remove the edges, apply a shell modifier and set the smoothing angle appropriately, and then apply a TurboSmooth modifier on top of that and set it to respect smoothing groups.
  06 June 2013
The last suggestion fixed it
Thank you!
  06 June 2013
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