"Painting" Objects

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  06 June 2009
"Painting" Objects

Ok, you might want to read this thread to understand me a little better: http://forums.cgsociety.org/showthr...p?f=43&t=777479

I'm trying to cover a mesh with several other models without having to do it by hand (other than just a few tweaks.)

If you didn't bother reading the other thread, I made a pile of rubbish out of a plane and a single texture. Now I want to make it look more realistic by covering it in objects like cans, bottles, takeout boxes, etc.
How would I do this without having to place EVERY object by hand?

I tried to use this: http://andklv2.narod.ru/maxscripts/..._cloner_v0.1.ms
But it doesn't adjust to the hight so I'd have to move object again anyway.
 
  06 June 2009
Try Gugila Groundwiz. or Neil Blevins' object planter script
 
  06 June 2009
I'd try it with PFlow. Use your pile of rubbish as emitter object and different objects as instanced particles.
 
  06 June 2009
Thanks so much for the help guys! Now just to tweak it
 
  06 June 2009
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