XGen question

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  12 December 2017
XGen question

I have a landscape/terrain that is currently 45,000 units by 45,000 units. I have been asked to populate this with trees, shrubs, rocks, etc... What would be the best way to attack this? Creating an XGen description for this terrain seems to crash Maya 2016 100% of the time. I've read that I should scale the landscape down, freeze the transforms, and then apply the XGen description to this scaled down version. After the description gets applied then I can scale the terrain back up. Is this the best approach?

Thank you for your time.
  12 December 2017
yes scale down and up does work fine...
but you could also use MASH new world node to do that... very handy...
or SouPs instancer...
  12 December 2017
If you want to go a cleaner, more artistic route and aren't planning on animating the scene, try Environment System instead of Xgen. It's much faster and easier to work with, though it lacks some flexibility as a tradeoff.


I use it for almost all of my foliage/natural population, anymore. Millions of instances and billions of polys, no problem.

Commodore 64 @ 1MHz
1541 Floppy Drive

"Like stone we battle the wind... Beat down and strangle the rains..."
  12 December 2017
Infernal you should do a new scene... ☺

  12 December 2017
Thanks to both of you! I appreciate the quick response and I will definitely check on that script. 
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