Mist / Fog

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  10 October 2010
Mist / Fog

Hi, I'm modeling and city for a project and I need some help with an effect. I'm rendering in Mental Ray (incase that was important). I'm wondering if there was a way to make colorse more faded if they are extremely far away like a fog effect. Its just to simulate distance I guess. I would like it to fade out into the sky color as objects gets farther and farther away.

I would also appreciate some tips on how to create a sense of scale. What lens angle should I use? How do I make my city actually feel big? Thank you :]
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