Houdini Pipeline TD position Blur Studio

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  07 July 2017
Houdini Pipeline TD position Blur Studio


We're looking for a Houdini Pipeline TD for a short-term role developing tools and workflows to allow FX artists to efficiently move assets from upstream departments into Houdini, and integrate the resulting simulations into final shots. The Houdini Pipeline TD will be required to work with FX and Scene Assembly artists to design and implement tools to effectively move assets between 3DS Max and Houdini, improve the efficiency of our FX workflow, and ensure accurate output in ways that mesh well with current tools and workflows, and leverage the studio's existing database and APIs when necessary.REQUIREMENTSExperience in 3DS Max and Houdini is re quired as well as experience building tools and OTLs/HDAs for Houdini.

Must have knowledge of Alembic and VDB read/write implementations in Max and Houdini, Python, PyQt, HScript, VEX and be comfortable working in a Windows environment.


Last edited by Travis : 07 July 2017 at 04:49 PM.
  07 July 2017
for me the link does not work...
  07 July 2017
Position Filled
  07 July 2017
You guys filled a full time position in 5 hours? Thats pretty impressive
  07 July 2017
Jobs been up for a few weeks  seems to be several houdini postions open or opening in LA.  If anyone is looking send me a PM 
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