Help Anatomy And Typology in modeling

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  11 November 2013
Help Anatomy And Typology in modeling

while i have been modeling too many ppl told me that i have been modeling totally wrong because i have to model in some particular ways not just adding random loops so i have been modeling totally wrong and it will be away too hard for the rigger to rig the characters...

I don't even know what Anatomy or typology in 3D is....

So i would like anyone show me some information and where to study anatomy and typology?

Thanks...
 
  11 November 2013
The process you are inquiring about is called edge loop modeling:
Quote: An edge loop closely mimics how real muscles work, and if built correctly, will give you control over contour and silhouette in any position.


http://cube.phlatt.net/home/spiralo...l/modeling.html

http://zoomy.net/2008/04/02/modeling-with-edge-loops/

Some examples / theory by a professional artist (Pixar style):
http://www.hippydrome.com/

Human anatomy is not something you learn in one sitting so you'll have to find books on the subject,
Scott Eaton's site is a gold mine:
http://www.scott-eaton.com/anatomy-...ference-library.
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  11 November 2013
Originally Posted by Psyk0: The process you are inquiring about is called edge loop modeling:


http://cube.phlatt.net/home/spiralo...l/modeling.html

http://zoomy.net/2008/04/02/modeling-with-edge-loops/

Some examples / theory by a professional artist (Pixar style):
http://www.hippydrome.com/

Human anatomy is not something you learn in one sitting so you'll have to find books on the subject,
Scott Eaton's site is a gold mine:
http://www.scott-eaton.com/anatomy-...ference-library.


Well it doesn't matter how long it takes to learn those stuff, I have motivations to learn so...
I will be needing the easier way to learn that don't wanna get stuck in a complicated way.

Thanks anyways for the help.
 
  11 November 2013
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