|01 January 2014||#1|
Warrington, United Kingdom
Join Date: Feb 2007
Multiple texture maps on one object, for use within UDK.
I've been creating this dumpster
It's made up of 7 different parts
And there's 4 UVW maps for the main part, the wheels, the top lids and the pole on the back.
Now when I try to import this into UDK, everything fine, the problem is is that I can only apply on texture map to the entire model as opposed to adding 4 different texture maps to one model.
The only way I can see it being possible is if I import parts of model separately and assign a texture map to each part. But this means I'll have to then build the model back up in UDK with each individual part.
Is there anyway I can somehow import this model as a whole but apply multiple textures maps to it?
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