Tut: Physical Render, R15 GI, SSS

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  09 September 2013
Tut: Physical Render, R15 GI, SSS

I posted a new tutorial on helloluxx.com

Check out the tutorial here.

This tutorial is the second part of a two part tutorial that I recently completed for 3D Artist magazine. If you would like to follow the first part where we set up a soft body dynamics simulation, then you'll need to grab a copy of the magazine, issue 59. I'm sure that the first part will be available online in the future but for now you will have to purchase the magazine.

The second part however is FREE! If you don't follow the first part then do not worry as you can download the scene file with the dynamics baked and then use this as your starting point for part two.

In this tutorial I explores some of the new features of Cinema 4D Release 15, specifically working with global illumination using QMC and Light Mapping which is a fantastic combination.

We build a material using a combination of shaders including sub-surface scattering, lumas, fresnel, layer shader and gradients. Sub-surface scattering shader can be quite daunting, I show you how to choose the most appropriate settings for your scene and some tips for optimising the shader to speed up your renders.

The tutorial uses the Physical Renderer in Cinema 4D and I show you how to grapple with the parameters so you have speedy previews whilst setting up your scene. We make use of the Physical Depth of Field, adjusting our physical camera to fine tune the result.

Of course, rendering with area shadows, depth of field and sub-surface scattering will heat your CPU somewhat, so Tim renders with the new Team Render in Cinema 4D to spread the load across several machines.

If you enjoyed this free tutorial then perhaps you'd be interested in some more of my professional training.

There's a 20% discount code on my training that is valid until Sunday 22nd September 2013.

The discount code is "IBC2013"

Check out the tutorial here.
3D Animation and Motion Graphics
Professional MoGraph & VFX Training

  09 September 2013
Very generous, Tim.
You produce some of the best C4D training anywhere.

edit: Quick question for you--are there any snags when using your Cinema4D Dynamics course with R15?

Last edited by ScientiaViz : 09 September 2013 at 02:16 PM.
  10 October 2013
Thanks a lot Tim. I wholeheartedly agree with ScientiaViz.

I can only strive to be as coherent with my own tutorials one day as you are with yours.
irisvfx.com | about.me/andreberg
  10 October 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:38 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.