FumeFX-Thinking Particles not working together

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  04 April 2013
FumeFX-Thinking Particles not working together

Greetings to the cgtalk community.
I have been trying for over a week and a half on a problem with FumeFX and TP integration. FumeFX birth and follow nodes do not follow the simulation previously done but instead just generate the particles in the position the FumeFX emiter was at frame #1. If you're thinking I'm missing a channel or I'm connecting the nodes wrong I have tried everything in these terms and in addition to this 3ds max crashes when I connect the FumeFX Probe Operator, so I thought to ask here in case anyone has encountered this previously and/or has any ideas. Any help will be much appreciated.
Thank you in advance!
  04 April 2013
What versions of what are you using?

The latest builds work as expected.
poof ~>Vimeo<~
  04 April 2013
I'm sorry I should have mentioned that.
3ds max 2013 x64, TP 5.1.1, FumeFX v3.5.1.
  04 April 2013
3dsmax 2013 for windows 7 x64, FumeFX 3.5, TP 5.1.
Although I've reinstalled everything could it be an installation issue?
  04 April 2013
It could be what version the FumeFX TP plugins is compiled against.

I tested Fume 3.5.2 and TP 5.2 and they are working. I do know there was an issue with an earlier version of 3.5.0. I did not try 3.5.1.
poof ~>Vimeo<~
  04 April 2013
Ah I am currently on FX v3.5.1 and TP v5.1.1.
I'll try with latest ones and I will post results
  08 August 2013
Thumbs up

you need to export velocity in Fume

Go to >
General tab>
Exporting Channels Set>

done! good luck
  08 August 2013
That seems to have done it!
I'm sorry it took me so long to reply but thank you all for your interest and replies .
  08 August 2013
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