Vehicle: Sturmgeschutz III - first time going through the entire pipeline

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  07 July 2013
Vehicle: Sturmgeschutz III - first time going through the entire pipeline

Hello there ! A bit about myself first, to see where I'm coming from: My past modelling experience has been through working on various mods for a ~2003-ish game engine (C&C Renegade) whose only slightly more modern feature was half-working bump map support.
So, this puts me in this weird situation where I'm not totally new at this stuff yet I also don't know much either. I'd like to hear your feedback on what I've done but I'm afraid I can't point out to anything in particular except for what seems to be some texture rendering problems in UDK (I think).

High Poly Render:

Low Poly Render:


  07 July 2013
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