Battlefield, Dragos Jieanu (2D)

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  03 March 2013
Well done!
  05 May 2013
Wow, really love the sense of scale, saturated colors, and level of detail.

Also like how you framed the front, mid, and back planes for very nice depth.
  05 May 2013
Thanks Keith,
I remember I've struggled a lot with the depth in this image. The trick lies in the rocket trails, they guide the eye through the scenery.
anyway, this is rather an old piece...I should push myself into making a new battle scene.

  06 June 2013

I love how it doesn't seem static at all, not only is the scale and depth impressive, but the whole sense of drama and action is well alive in the work. Really amazing detail and design.
  07 July 2013
Great work!!!
  07 July 2013
Thanks guys
  07 July 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 12:27 AM.

Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.