|02-19-2014, 08:56 PM||#1|
Join Date: Dec 2005
ptexture node in '13
Testing out a ptex workflow, and need to lay down a ptexture node according to a tutorial I found.
Though I just... can't. It's like the node doesn't exist.
I works in Houdini 12.
I couldn't find any info on sidefx.com about changing anything in the workflow, or removing the ptexture node.
|07-08-2014, 05:37 PM||#4|
Los Angeles, USA
Join Date: Aug 2009
So I'm wondering if you could shed some light on this process for 13. I have read about the TextureVop in other posts, but not sure of the workflow to use it. I'm coming from Mudbox and just want to get a displacement map to work, no color as of yet.
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