query shader name

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  08 August 2012
query shader name

How to get shader name as return value. I want to switch texture on shaders . For that purpose I require the name of applied shader (ie. lambard1 ) as return so that I can use that name to switch texture.
  08 August 2012
Depends if it's selected, or you just want to iterate all shaders, or you want to iterate the shaders that are connected to some object.
  08 August 2012
I just want to select one object and change it's texture with a button click.

Last edited by sanlight : 08 August 2012 at 05:16 PM.
  08 August 2012
listConnections() on an object with give you the connections to the shading groups as well. Using the sets() command you can change these connections.
  08 August 2012
import maya.cmds as mc
shaders = [mc.listConnections(x + '.surfaceShader')[0] for x in mc.listConnections(mc.ls(sl=True, dag=True, s=True), type='shadingEngine')]
  08 August 2012
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