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Old 01-07-2016, 10:26 PM   #1
Sensorium
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Vadym Hetiuk
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Motorcycle Suzuki SV650S

Hi for all

I started modeling my motorcycle last year and continued this work. Sometimes I'll post stages of modeling, shading and texturing.
glad to see your comments, tips and questions

3D max 2016
Mari v2.6
V-ray 3.2




Last edited by Sensorium : 01-15-2016 at 10:15 AM.
 
Old 01-08-2016, 09:35 AM   #2
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It looks good! You should post some wireframes, too.
 
Old 01-08-2016, 09:47 AM   #3
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looks really good so far. Eager to see how this turns out
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Old 01-08-2016, 10:10 AM   #4
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Quote:
Originally Posted by ASaarnak
It looks good! You should post some wireframes, too.

Thanks!)
Of course )



 
Old 01-08-2016, 10:23 AM   #5
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Quote:
Originally Posted by DarkMizu
looks really good so far. Eager to see how this turns out

I'm too) But a lot of work...
 
Old 01-08-2016, 12:43 PM   #6
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It was added the mirrors. And dirt little bit). HDRI in background is not good - low resolution, need to choose another.



 
Old 01-08-2016, 02:24 PM   #7
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Looks prety cool! Which modelling techniques did you use? How did you model the tyre?
 
Old 01-08-2016, 03:00 PM   #8
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Quote:
Originally Posted by mister3d
Looks prety cool! Which modelling techniques did you use? How did you model the tyre?

Thanks

I use classical low-poly + Turbosmooth modeling technique, but any small details without turbosmooth - only chamfer and smoothing groups.

A tyre modeled classical methods too: created one tile segment, applied smoothing groups, then copied the required number of segments, then attached all segments, then bend in to full circle and then symmetry. Without smooth modifiers, only smoothing groups but i think it is my mistake - maybe classical LP + turbosmooth method will be better...

UV mapping in 2 stages: at first unwrap low-poly geometry and then after turbosmooth relax any details, seams and stretching.

Last edited by Sensorium : 01-08-2016 at 03:04 PM.
 
Old 01-10-2016, 12:21 AM   #9
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Chasis. Work in progress

 
Old 01-10-2016, 08:12 AM   #10
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good modelling & details right now
keep up
 
Old 01-11-2016, 10:09 PM   #11
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Hi Guys!
What are you think about this welding seams? Does it look good or bad?
 
Old 01-31-2016, 06:14 PM   #12
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I started modeling engine... It's difficult but interesting part

Last edited by Sensorium : 02-26-2016 at 04:17 PM.
 
Old 02-19-2016, 08:51 AM   #13
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Update. Continue modeling of engine


 
Old 02-20-2016, 01:16 PM   #14
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Wow! I love it!

Your modeling and topology looks very good too

Would you care to share the wires on the engine/mechanical parts too?
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Old 02-20-2016, 03:46 PM   #15
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Vadym Hetiuk
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Quote:
Originally Posted by sh00ks
Wow! I love it!

Your modeling and topology looks very good too

Would you care to share the wires on the engine/mechanical parts too?


Thank you!

Yes of course I can share the wires on the engine part, but now it is not optimized and not completed. In a few days I will finish this part and then show all aspects and wire too
 
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