|03-23-2013, 01:06 AM||#1|
Mat Schwartz, Mathew
University Of Michigan
Ann Arbor, USA
Join Date: Jun 2008
xyz coordinate updates during iteration
I have an object (its a long rectangular box), one end of it is attached to a curve with a motion path, the motion path is baked in.
then i iterate through each frame in the timeline by updating the current time. Each frame I rotate the box, then i set a new keyframe.
Each frame i need to query the xyz coordinates of the top and bottom of the box. The problem is maya goes through the entire timeline with the box in the single orientation and at the end updates the box with its rotations (using xform).
I need maya to update the box after each rotation because the xyz coordinates rely on the new rotation. I tried refresh() but does nothing. Is there a way to force this or something?
|03-23-2013, 06:20 PM||#2|
Join Date: Aug 2010
Something like this?
|03-23-2013, 06:20 PM||#3|
Join Date: Sep 2003
Thread automatically closed
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
|Thread Closed share thread|
|Thread Tools||Search this Thread|