Interpreting rendered frames' alpha channels as color

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  04 April 2013
Interpreting rendered frames' alpha channels as color

I have an animation of rendered frames (png) which contain a foreground in addition to a transparent background (which is the environment of the scene). When I open these in FCheck, the background is visible, which is what I want. However, when I open them in any other program, the background is black/the default alpha color, even when I choose "Ignore Alpha Channel". Is there any quick way to make all alpha channels equal to 1 and have the background interpreted as a color?
 
  04 April 2013
No way in photoshop that I can find. Pretty sure you're going to need composite apps such as nuke.

Last edited by Panupat : 04 April 2013 at 02:42 AM.
 
  04 April 2013
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