Grouping N_Cloth Caches in the trax editor

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  03 March 2013
Can I group N_Cloth Caches in the trax editor?

Hi guys.

I've made an n_cloth simulation with pumpkins, that start of at the form of a tree and then fall down to the ground.

The thing is, when I cache them, I get one track for each one pumpkin (17 in total) in the trax editor; but I would like to work all of them at the same time in one single, merged track. I will likely have at least 10 of these simulations in my final animation and working them like this seems messy.

Is there any way to merge all of these n_cloth caches into only one track on the trax editor?

Also, can I somehow reverse the simulation via trax editor (Play it backwards)?

/Greatful for help
Attached Images
File Type: jpg Simulation.jpg (76.8 KB, 5 views)

Last edited by Skywolfen : 03 March 2013 at 11:53 AM.
  03 March 2013
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