Male Anatomy Study - Critique

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
  09 September 2011
Male Anatomy Study - Critique



This is my first anatomy study and it was based mostly on great book Zbrush: Human Anatomy by Scott Spencer.

I would greatly appreciate comments and critique that would help me to improve in the future.

Also a link to more angles on the sculpture (pdf file):
Anatomija_01.pdf (3.59 MB)
 
  09 September 2011
Nobody has any thoughts?
 
  09 September 2011
This is unfinished. It needs refined sculpting and much more attention paid to the anatomy, especially the arms and legs. Right now, this looks like you took a preexisting model with a less muscular physique and warped out the arms and legs into their current unrefined state. Did you start this from scratch or use a ready-made base mesh? I’d suggest working with a less hypertrophied musculature and go with a more normal athletic build, to get the anatomy down before going for the muscular mutant build.
Lastly, study anatomy and use good photo reference to observe how the body is put together instead of another artist’s interpretation.
__________________

Last edited by Quadart : 09 September 2011 at 10:44 AM.
 
  09 September 2011
I did it from scratch and it took me quite a lot of time. I is after all my first anatomy study. I realise that I am only beggining to understand it so I really appreciate and need some feedback from someone else than relatives.

It was a bit of a cold shower but I will take your advice and try to do better next time. The reason that I did so muscular version was that I thought that I should get to know muscles and bones first and it would be easier if they are more pronounced.
 
  10 October 2011
Remember to draw what you see, or in this case model what you see. im not sure if you ever have been n a figure drawing class, but dont be afraid to look at your live model. Thats what they are there for...
 
  10 October 2011
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 06:08 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.