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Old 08-31-2011, 03:31 AM   #16
kprow
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Kelly Prow
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Thanks for all the links I have just started using Houdini and these will come in handy
 
Old 03-02-2012, 12:02 PM   #17
fomal
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Coen Klosters
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I just posted a (rather large) tutorial on fluid solvers and houdini's dynamic environment on my site.
The package contains a pdf and multiple files + otls to get you going. Based on a 2 day masterclass I've given in Seoul.

http://www.apileofgrains.nl/category/tutorials/
 
Old 03-03-2012, 09:06 AM   #18
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Quote:
Originally Posted by fomal
I just posted a (rather large) tutorial on fluid solvers and houdini's dynamic environment on my site.
The package contains a pdf and multiple files + otls to get you going. Based on a 2 day masterclass I've given in Seoul.

http://www.apileofgrains.nl/category/tutorials/


This is excellent material, thank you Coen!
 
Old 03-03-2012, 11:58 AM   #19
fomal
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Quote:
Originally Posted by SYmek
This is excellent material, thank you Coen!


No worries, thought i'd share some of my work. It's been a while and I generally don't have much time sharing what i've done. Figured keeping a site might get me going

Questions please mail! Cheers Coen
 
Old 09-01-2013, 05:45 PM   #20
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Also worth a mention are Pete Bowmar (and others') cg-masters tuts. Don't be put off that they're H11, they're still relevant.


http://online.cg-masters.com/videos/software/6
 
Old 09-12-2013, 03:46 AM   #21
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Old 01-20-2014, 11:15 PM   #22
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Smile Rolling a Box Tricks

Funny, I thought rolling a box would be easy. But there was more too it than I thought.

I learned some cool tricks at this tutorial Garman made for VizyAcky.com

http://tutorials.vizywaky.com/
 
Old 08-16-2014, 08:58 PM   #23
depleteD
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I wanna see the world learn and burn.






Here is a playlist of tutorials I created for this project

https://www.youtube.com/playlist?li...qm72Iv9fEp4u1Nk
 
Old 01-23-2016, 06:36 AM   #24
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Old 02-10-2016, 04:52 AM   #25
mestela
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Quote:
Originally Posted by crigs
Funny, I thought rolling a box would be easy. But there was more too it than I thought.


Someone say rolling cubes?

http://www.tokeru.com/cgwiki/index....#Cubes_marching

 
Old 04-02-2016, 03:43 PM   #26
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wow!
 
Old 05-25-2016, 05:38 AM   #27
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Tim Clapham
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We have just released a new volume to our Houdini Jumpstart Series from Adam Swaab

----Intro To VOPS----

Houdini VOPS is a powerful multi-threaded environment for building tools and components of tools in Houdini.

This tutorial goes through the ins and outs of VOPS, going through many short examples to get you ready to harness the full power of VOPS. We also do a quick intro to pure coding in vex, as vex is the underlying language of VOPS.

In the final chapter, we show how to create our version of a polygon effector, similar to one you may see in Cinema 4D.

----Intro To VOPS----

If you are not familiar with this fantastic series then you can see all the titles available HERE

Thank you
Tim
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