Paint Fx toon lines Issue 1

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  04 April 2013
Paint Fx toon lines Issue 1

I got a projekt with the paint fx toon lines. But I'm not able to get consistent lines all the time.
I render the toon line upon a useBG shader with Occl.widthScale:on/all toon surf./occl tolerance 0.074 and depth bias 0.

I use LineResampling with very narrow settings-> Min.0 Max 0.025

As I understand the documentation the 'ProfileBreakAngle' is responsible for this 'clipping'.
But it renders pretty much the same- regardless of the value....

I tesselate the objects by factor three( no image included) and it helped a bit(the 'holes' are smaller), but the line still breaks...

any ideas/tips whatsoever?
thank you in advance
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File Type: jpg frame52.jpg (19.2 KB, 10 views)
File Type: jpg frame53.jpg (19.3 KB, 6 views)

Last edited by mraw : 04 April 2013 at 04:36 PM.
  04 April 2013
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