Multi GPU and GPU based rendering

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  09 September 2012
Multi GPU and GPU based rendering

Does anyone have experience with GPU based rendering and using 2 or more GPUS? I am mainly thinking engines like FRY RENDERING and Vray RT and Octane. Does having more than one GPU in a machine help speed up the rendering process?
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  09 September 2012
A few advertise this feature (higher performance with more additional GPU) and you can see it in use on V-Ray RT in the video below.

http://www.youtube.com/watch?v=QFUpPe3o1rE

Not all will utilize additional GPU, depends on the renderer. What are you thinking about using GPU based rendering for? They will work great for some tasks and stop the show for others depending on what lighting and rendering features are needed (displacements, hair, subsurface scattering, etc.).
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  09 September 2012
I want to look at my options for a short. Rendering power is critical for me aince i dont have much of a budget. So u have any experience with octane?
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  09 September 2012
That youtube link is pretty cool. Its what i am looking for i guess. As far as i know vrAy rt hasnt allowed users to save out gpu renders unless you used a script. Will this feature be available in the new vray?
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  09 September 2012
Originally Posted by cooperunionstud: That youtube link is pretty cool. Its what i am looking for i guess. As far as i know vrAy rt hasnt allowed users to save out gpu renders unless you used a script. Will this feature be available in the new vray?
This has been available for a long time now in the latest versions of V-Ray for 3ds Max, when you use V-Ray RT as a production renderer.

Best regards,
Vlado
 
  09 September 2012
Hey vlado
Thats good news i checked chaosgroup forum but I didnt find much info on t. Based on my previous experience with fry render it could not render out typical render passes other than beauty. Does vray rt have the same limitations?
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Last edited by cooperunionstud : 09 September 2012 at 10:54 AM.
 
  09 September 2012
Originally Posted by cooperunionstud: Does vray rt have the same limitations?
For the moment, yes. However we are working hard to implement support for render elements.

Best regards,
Vlado
 
  09 September 2012
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