Render Issue

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Old 02 February 2013   #1
Render Checkerboard Shader Issue

Dear Cinema 4D Users,

First of all sorry for my bad english. I'm new to the field of Cinema 4D. I have this weird lines issue where the edges are. I used the checkerboard texture/shader for the material. No HyperNURBS or other modifier. Here's a screenshot about my problem. Thank you for the answers.


Last edited by gazvezirke : 02 February 2013 at 10:47 AM.
 
Old 02 February 2013   #2
Looks like it's tiling at the edges again, so maybe up the UV scale on the texture by 1% or even less. Posting the file would help get to the problem much quicker though.

cheers
brasc
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Old 02 February 2013   #3
Here is the project file: Project file
Thank you.

Cheers,
gazvezirke
 
Old 02 February 2013   #4
Hi, it looks like the Checkerboard texture has a border, probably due to anti-aliasing. I would simply swap it for a Tile Shader with 0% grout and bevel demo file attached. The Tile Shader is a bit more adaptable than the Checkerboard so I mostly use it instead.

cheers
brasc

edit: Hmm I can actually see the lines in certain places still, this means it's the UV map, change texture mapping to flat and scale it correctly that should work - file updated.
Attached Files
File Type: zip tileshader_version_brasco.zip (246.7 KB, 5 views)
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Old 02 February 2013   #5
Thank you brasco! It's a really helpful community here. Have a nice weekend :-)!
 
Old 02 February 2013   #6
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