|10 October 2012||#1|
Senior Technical Artist
Join Date: Jun 2003
I have a problem with referenced objects and loading skin weights.
My skin weight loading first unbind skin cluster and recreate it with correct bones and set weights. However if skin cluster is referenced it can't be removed. So I try remove bones and add correct ones without deleting skin cluster.
If I remove all joints from skin cluster.
Work fine, but for some reason after this I can't add influences.
If I left one or more joints to skin cluster add influence works fine, but not if I remove all of them.
So is there a way to remove all bones and add new bones to skinCluster?
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