How to move skinned mesh in scene?

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Display Modes
  01 January 2013
How to move skinned mesh in scene?

I'm trying to place a skinned mesh with skin modifier in a scene. Some one else made the character, so I don't know how they've done it. The problem is when I select the root bone and move it, it will randomly jump back to the origonal position. If I try to create a new key frame and move it the feet drag behind it (like they are nailed to the ground). I tried mucking about with biped settings, but without any luck.
Anyone know what I'm doing wrong?
  01 January 2013
Does it have any planted keys on the feet?
Matt Rennie
Sr. Character Rigger
Rockstar North
  01 January 2013
I think so. Selecting the left foot bone and looking the key info panel there is a "3" and "80" in the first two boxes.
  01 January 2013
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 09:13 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.