CGTalk > Software > Maxon Cinema 4D
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 08-03-2013, 04:25 PM   #1
Work in Progress
LukeLetellier's Avatar
Luke Letellier
Portland, Maine, USA
Join Date: Aug 2012
Posts: 928
Render Proxy Workflow

Using proxy geometry is one of the best ways to speed up your viewport in C4D - Matt Frodsham wrote a great article about this just a view days ago. While reading it, I was reminded of how often I forget to switch my proxies on & off before rendering. It's such a silly little thing - just the click of a button - but I often forget it.

So yesterday I created a basic workflow for automatically swapping the proxy geometry and the high res geometry at render time. The basic premise can easily be used to do many other kinds of render time alterations.

Check out the full write-up along with a demo scene at my blog:

Old 08-03-2013, 04:25 PM   #2
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,479
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 01:27 AM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.