|03 March 2013||#1|
Change color by colision or speed test?
Im trying to replicate this effect with PFlow but I dont find any solution.
here is the effect:
When the chips collision with other chips thats when I need to change of color, but I dont know if I can put the chips in one event and the ball in another.
Anyone know how can I do that?
Thanks for the help!!
|03 March 2013||#2|
Anselm von Seherr - Thoß
VFX Technical Director
New Orleans, USA
with box#3 you can map a gradient on the particles based on distance to each other.
as for the material just use a different materail static in the event after the collision test tested true. use a vray light material or something.
|03 March 2013||#3|
still wandering the binary void
salt lake city, USA
Join Date: Oct 2003
Originally Posted by PsychoSilence: with box#3 you can map a gradient on the particles based on distance to each other.
This is a great technique BTW
Similar too (there is a link to the scene file):
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