Maya Tutorials

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

REPLY TO THREAD
 
Thread Tools Search this Thread Display Modes
  01 January 2016
Originally Posted by Geno3883: Hello, I'm new here. I just started learning Maya, I have the DigitalTutor 2016 Maya tutorials, which has you modeling, rigging, animating, texturing, dynamics/etc a gunship.

My question is, obviously I don't think jumping into anything past modeling is recommended yet since I'm new, so, once I finish modeling the gunship (which by the way is horrid compared to the tutorial, wireframe/mesh wise). Where do I go from there? Obviously I should continue modeling random objects, especially curved objects, to get better. But how do I go about learning the best practices/techniques/what order to learn them in?

My main goal is to do character modeling as well as level design. And I know very very little about topology, and I am sure there is a ton more that I have yet to know about. Any help/pointing me in the right direction would be extremely appreciated.


Video tutorials are by far the fastest way to learn. There are some specialized modeling courses that may be beneficial. I'd also find some modeling books. Stop Staring by Jason Osipa is where I learned proper facial topology for characters.

Other than that, just keep modeling! There's no substitute for just trying things, failing and figuring out what went wrong.

EDIT: Also analyze other models to see how things are structured.
__________________
www.JoeRule.com
 
  07 July 2016
this is some of my bookmarks with the board !!!


________________
maya tutorials
 
  12 December 2016
My holiday gift to all

My FX Power User Program is now free for everyone

English version at www.***********.com
Spanish version: www.***********.com/spanish

Enjoy
 
  02 February 2017
Render passes breakdown

Hi, I want to try searching for information before creating a new thread, on how to create render passes breakdowns for an asset that I have in maya. Any great sources of information on how I can achieve the results that I want.

Much thanks!
 
  02 February 2017
good work bro

good work bro thx alot
 
  05 May 2017
A short tutorial which shows a fast way of generating wireframe renders using viewport 2.
https://www.youtube.com/watch?v=DRf20nE_7pk
__________________
http://simplymaya.com/
 
  10 October 2017
While this long list of Links is cool, many of the links are dead.

So I wrote a small program to extract all Tutorial Links from all of the Pages from Page 1-65. About 1/3 of the Links refer to Sites that no longer Exist, another 1/3 result in 404 Pages.
Original List
404 LIst
Unreachable Sites

The result is these "Working Links" (well they manually have to be verifed if they work or not). As soon as I will find the time I will refine the list a little more, to make it an awesome working Link collection again.
__________________
www.lost-triangle.com
 
  4 Weeks Ago
Dead Links, need to update this thread.
 
  5 Days Ago
Originally Posted by joerule: Video tutorials are by far the fastest way to learn. There are some specialized modeling courses that may be beneficial. I'd also find some modeling books. Stop Staring by Jason Osipa is where I learned proper facial topology for characters.

Other than that, just keep modeling! There's no substitute for just trying things, failing and figuring out what went wrong.

EDIT: Also analyze other models to see how things are structured.
Hi Joe Rule, I have just been viewing your website and am interested to see whether you can do some graphics for ourDriveway building company? We are looking at getting an animated graphic done to show the process of our build process.
 
  6 Hours Ago
I started a new thread with the updated links:http://forums.cgsociety.org/showthr...p?f=7&t=1479879
__________________
www.lost-triangle.com
 
reply share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 07:46 PM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.