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Old 10-23-2013, 08:31 AM   #1
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Mirroring SDK

Hey guys,

I'm a french student in a animation school and I'm trying to do my graduate movie. I'm the rigger in the team and I have some issues with my facial rig.

I'm doing a facial rig based on joint and controls with set driven key (SDK). On the left side, no problem, but when it comes to copy them on the right side, the script that I'm using doesn't work. I'm using the script :

I think that the problem comes from my blendweighted nodes. In fact, in my rig, a joint is drived by multiple attributes.

I decided to try on a easy scene: a box drive by two attributes, and the same thing mirrored. I do the script and it doesn't work : the mirrored box is only by one attributes and not by the two. When I look in the hypershade, I have this :

I have a lot of joint and I cannot do this by hand. Somebody can help me?
Old 10-23-2013, 08:31 AM   #2
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