V-RayMtl Converter 3 - useful tool for every CG artist

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

Thread Tools Search this Thread Display Modes
  01 January 2018
V-RayMtl Converter 3 - useful tool for every CG artist

New version V-RayMtl Converter 3.0 is out!

"V-RayMtl Converter 3.0 - The useful tool for automating such a time-consuming process as converting different types of materials (currently supported: Standard, Raytrace, Autodesk Material, Architectural, mrArch&Design, Corona Renderer, fr-Advanced, Brazil Advanced) to V-Ray materials, as well as reverse conversion to Standard materials (which is very useful for game developers, modelers etc.)

V-RayMtl Converter 3.0 — is a new version of the maxscript known as V-RayMtl Converter. This version is the next generation after version 2.5 and in comparison with the previous version new features and improvements appeared in this version: support for more materials, maps and other scene components, additional selection of materials for conversion, as well as more flexible options for converting and fixing the scene and its components."

More detailed information about the new features and capabilities of the converter can be found here: http://maxtools.3dzver.ru/vmc
or here: http://www.scriptspot.com/3ds-max/s...aymtl-converter

Last edited by dZorg : 1 Week Ago at 12:28 PM.
  01 January 2018
This is a great plugin! I like it sooo much!
And the main thing is very easy and convenient to work with materials.

I advise everyone who works with 3Ds max & Vray!

Last edited by stallfish : 01 January 2018 at 09:32 PM.
  1 Week Ago
Hi guys!

With pleasure I inform everyone that there was a new update of V-RayMtl Converter 3.2

v3.2 update includes many new additions!

The list of additions is given below:
added support CoronaHairMtl
added support CoronaSkinMtl
added support CoronaBumpConverter
added support CoronaDistance
added support VRayHairMtl (basic)
added support VrayBumpMtl (simple)
added support VRayBmpFilter (basic)
added support VRayBump2Normal (basic)
adedd support VRayMultiSubTex (basic)
added support VRayLut (basic)
added support VRayUserColor (simple)
added support VRayUserScalar (simple)
added support VRayFakeFresnelTex (simple)
added support VRayHairInfoTex (simple)
fixed VRayColor2Bump conversion issue
fixed support VrayNormalMap for V-Ray 3.3 and older
improved support for CoronaNormal
improved conversion to Standard materialr
and more improvings...

You can read more about this update and get this plugin here:
or here:

Last edited by dZorg : 1 Week Ago at 09:31 AM.
  1 Week Ago
Excellent, Thank You  !
reply share thread

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright ©2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 04:35 AM.

Powered by vBulletin
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.