Car Crash, Sergey Vasylenko (3D)

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Old 11 November 2012   #1
Car Crash, Sergey Vasylenko (3D)



Title: Car Crash
Name: Sergey Vasylenko
Country: Ukraine
Software: 3ds max, After Effects, Photoshop, VRay

In the Post apocaliptical World even Cars are Dying :)
The Crash of Nissan Silvia S14.
 
Old 11 November 2012   #2
awesome

amazing render
and love the shading- what shader did u use on the car

 
Old 11 November 2012   #3
Thanks man. I'm appreciate it.

It's a Shellac with Vray Material in "Base and Shellac Materials" on the car.
 
Old 11 November 2012   #4
Amazing work man! Great comp and overall feel of this piece, also thanks for sharing what shader you used!
 
Old 11 November 2012   #5
Smile

...You welcome
And thank you for your opinion. I'm very gratefull!
 
Old 11 November 2012   #6
Talking

Dude what a nice piece or artwork. Is it the only one in the "death of Cars" or are there more or them?
 
Old 11 November 2012   #7
Talking

It looks like something that they would use in the Colin MCrae Dirt series. I can totally see it in an intro movie of the game as the car breaks in slow mo
 
Old 11 November 2012   #8
Arrow

Thank's, Brandon

There is more one my work in series "death of Cars" with Ford Mustang... But I'm still working on it.
As for "Colin MCrae Dirt" maybe If the company "Codemasters" is registered on this site
 
Old 11 November 2012   #9
Talking

Cool I can't wait to see what the Mustang looks like. Let me know when it's done.
 
Old 11 November 2012   #10
Smile

Yes, of course
 
Old 11 November 2012   #11
Some constructive criticism: It's too early in the composition for the tire to fly off let alone the caliper which has shot out so far. From the angle of the car's landing the lip has to hit first. Once the front of the car has collided with the ground then the tire would be damaged. Other than that it's a solid work.
 
Old 11 November 2012   #12
Hello Sergey.
I think the picture can be improved a lot if you add a lot of small details, depth of field and motion blur also. A few objects close to the camera to define more the different planes, foreground, background. You can see this render as reference:
CLICK

All the best
 
Old 11 November 2012   #13
Arrow Sergey Podgorodniy

Міг би й українською написати
Или по - русски

It's a physic man.. The tire wouldn't fly straight it would spin in the air... And probably hit the caliper which get more speed from it
As for "lip has to hit first" - as you can see, the road isn't straight - there is a tramplin and car had jumped on it and after that the tire flew away.

Maybe it's me protecting my work so hard... maybe it's you cavil so much

But thank's for your opinion
 
Old 11 November 2012   #14
Thank you, chokata, it's useful advices

There is a little DOF. But I forgot about a motion blur But it's my first work so I hope you'll Forgive me

Funny work
And youre Portfolio is good especially Alien General!

Success and Inspiration for You!
 
Old 11 November 2012   #15
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