rendering PAL format

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  07 July 2006
Unhappy rendering PAL format

hello:
am rendering a scene in PAL format, but the quality doesnt look very high quality.

i set the out put as:

targa sequence 32 bit origialy, 16 bit, premultiplied color, 720 x 576, upper field.

and i also use the bit depth converter and set it to 16 bit and i turn of the LUT.

should i put the depth as float?

please help.

thank u in advanced
 
  07 July 2006
PAL is only 8 bit afaik, so there is no need for 16 bit color depth. Not sure about premultilied, but I would turn it off. When rendering into 720*576 be sure to use non square pixel ratio(~1,07).
 
  07 July 2006
thank u man, then am going to test the result and then turn back.
 
  07 July 2006
Unhappy

hello guys?

am having a big problems with my manager now, the bit depth is coming out of combustion is 24 bit, and my manager want it 32 bit, so how i will fix this, i put the rendering seting on float, and all my layers set to float, and i enable all the best modes, but its coming 24 bit, i render as a targa sequence, i tried to render as tiff but premier is telling me the file dameged, after i render in combustion i supose to take them to adobe premier and then record the scene on a DV tape, my vedio card is matrox rtx 100.

i really need a help or i will loos my job.
 
  07 July 2006
TGA only supports 8bits per channel RGB = 24bits and RGBA = 32bits. So set your color to 8bit, setting it to anything else is a waste of resources, and render with alpha to get 32bit TGAs.

-Eric
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  07 July 2006
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