m4d 1.3.0 - feature previews

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Old 10 October 2013   #16
Originally Posted by Tom-O:

Another useful tool coming in the next version: Introducing 'Smart Rays', where you can set the purpose of your rays to either framebuffer you want. Reflection pass needed? Change to "reflection" and hit render. Easy as that. Based on NVIDIAs LPE technology.

Cool, you mean this http://forum.nvidia-arc.com/showthr...43259#post43259
For example, no need to render beauty pass?

Last edited by ilay : 10 October 2013 at 02:42 PM.
 
Old 10 October 2013   #17
exactly.
You can select what type of light paths contribute to the final image. That way you can for example do a reflection or refraction pass. The possibilities are huge, you can render a image that only has light from area lights that bounced of a glossy surface for example.
 
Old 10 October 2013   #18
Hi again , Tobias
Thanks for reply
 
Old 10 October 2013   #19


We are currently working on new features for iray in the next release of m4d. It will include the new caustic sampler that allows you to create incredibly realistic caustics – with the high speed you know from m4d iray.
 
Old 10 October 2013   #20
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