|2 Weeks Ago|
Honolulu, United States
Videos of Value
Hey everyone, I decided to make this thread to inspire upcoming artists and show that there are so many valuable free resources online that anyone can access.
In addition to this, since I myself know that so many resources can be just as overwhelming as they are inspiring, for every video I post I will comment about why I see it as a valuable research and what I personally learned from it. Also, since I wan't this to be a learning experience for me too, I won't post all the resources I learned from at once. Instead I'm going to try and re-watch all my old resources and try and pinpoint the reason why I found it important.
Feel free to post your own favorite video's and write a little about why it is important to you and what you learned about it.
For the first video I'm going to choose a new resource that got me thinking about this idea.
This is a lesson in clay from the Stan Winston School YouTube channel, which has a lot of good videos.
How to Sculpt Wounds & Gashes
What I leaned:
Timestamp - 0:25
When a wound is healing it's will do this by turning the skin back into the body.
To emulate this look soften the edges of a wound.
Timestamp - 3:00
Create a subtle light shadow around the wound to create the look of swelling, which is an important feature that all wounds should have
To emulate this look sculpt into the clay, creating 'soft trenches', around the wound you are sculpting.
Timestamp - 4:30
Create deeper cuts in inner wound to emulate chunks of fat that would fall out of a wound.
Timestamp - 6:20
The impact point of a wound will be wider and have more swelling, wheres the exit point will have less swelling and be smaller.
Last edited by martintk : 2 Weeks Ago at 06:11 AM.
|14 Hours Ago|
Honolulu, United States
Hey everyone, it's been a while since I posted so I got a new video.
This one is about the weapon design of the P90. Before I did characters I wanted to be a weapons modeler and loved the videos on this guys channel. He always has great breakdowns of weapon design and their used in film and video games.
P90 by Ahoy
What I learned:
Timestamp - 1:56
The magazine of this rifle inserts behind the trigger to feed directly into the barrel and increase its compatibility.
Timestamp - 2:30
Uses a transparent polymer material on the magazine so that the user can count the amount of bullets left inside the magazine.
Timestamp - 2:36
Uses many polymer materials through out the weapon design to save on costs and weapon weight.
Timestamp - 4:46
Comes ready to go out of box, with ambidextrous buttons and an integrated reflex sight. Will eject its ammo casings downwards away from the users face
Timestamp - 3:05
Uses its own type of cartage.
This ammunition has a smaller projectile, 1/4th the size of 9mm handgun ammo, but with a larger charge making it resemble a miniature rifle round.
Having a smaller projectile flying faster meant it created more energy in a smaller area making it possible to penetrate body armor.
The compatibility and ability to penetrate body armor made the P90 popular for use by military, police, and others who needed a sub machine gun in close quarters combat.
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