Customizable 3D Human Model

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  05 May 2013
Question Customizable 3D Human Model

Hello dudes and dudettes,

I am currently modeling a male body for game purpose. In that game, the physical appearance can be modified by the player, therefore, I will change the mesh several times to propose various anatomies.

Can you tell me what you think about my current mesh and what you think I must change to fit the goal ? It must not be too heavy since the game have to be has light as it can.

Currently, the mesh is divided in 4 parts : head / chest / legs / arms
but later there will be more divisions

The overall body is 3080 tris.

Do you think my mesh is clean and malleable enough ? (please do not take care to the UVs problems as it is not the final uvs)

Click to enlarge the image.

Thank you for reading
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