|03 March 2013||#1|
Wolf Van Herreweghe
Join Date: Jan 2013
Poképa, an short physics animation.
This is one of my first projects that I'm working on.
The idea is of a realistic/magical simple pokémon balls falling on the ground.
The camera however is done with a facelock kind of idea. Where it keeps one ball in vission all the time and holds on to it during the action.
This is a render I did using Vray in Maya:
For the animation itself, here's a youtube link in low quality:
If you want any more information feel free to ask.
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