CGTalk > Software > Autodesk Maya
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
Thread Tools Search this Thread Display Modes
Old 01-13-2013, 12:56 PM   #1
Evgeniy Yarovoy
Kiev, Ukraine
Join Date: Oct 2009
Posts: 90
Send a message via ICQ to Eugenicsbmx
Arnold multiple bumps

Hi guys, how to connect multiple bump maps? an old technique that has worked in the mentalray does not work? :(
Attached Images
File Type: jpg 1212.JPG (76.7 KB, 49 views)

Last edited by Eugenicsbmx : 01-13-2013 at 01:00 PM.
Old 01-13-2013, 02:34 PM   #2
what the ?!?!
animatedfox's Avatar
Benjamin Fox
Seat 43
Join Date: Feb 2010
Posts: 897
You could use a math node to combine your file texture with your noise texture (add or mult) then use a single bump node. If you want per map value control you could just slap a mult before combining.
An Arnold specific bump tip is to check out the Arnold 2D bump gets plugged in between the shader and the shading group. I'm still not positive about the benefits of this method...but there has to be something right?
Old 01-14-2013, 06:02 AM   #3
Also Highly Corrosive
Bitter's Avatar
David Fer Real
Fixer of things
Join Date: Apr 2003
Posts: 1,721
Translator bug actually. Need to connect to another material shader or it takes the first shader connected.
My opinions are always my own...and maybe a friend's, but never my employer's.
Old 01-14-2013, 06:02 AM   #4
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
Join Date: Sep 2003
Posts: 1,066,479
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
Thread Closed share thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Society of Digital Artists

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump

All times are GMT. The time now is 08:17 PM.

Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.