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Old 07-21-2012, 06:12 PM   #211
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Quote:
Originally Posted by tundras
Thank you for your support it is greatly appreciated.

Just to let you know i have not forgotten about this - but thought i would fully investigate the technique before doing a write up/video.

Currently i am working on a a simple scattering shader which easily adds as the name suggests scattering/translucency to the technique which produces some very nice results(but is still in a very early testing/development stage). I have also been working on what is the best way to model the clouds in a simple/easy way in C4d and the best way to distribute the sprites over the cloud surface ect. Together with thinking about expanding the technique to support particles/annimation.

So far the results are very promising so i am actively working on this and will report my findings/results.


Nudge, nudge....
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Old 02-18-2013, 06:46 PM   #212
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Not sure if anyone else has seen this but here's The Mill's fully cg cloud they made for a Guinness spot. A couple of the solutions here have approached this quality.

Cloud Spot
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Old 02-18-2013, 09:58 PM   #213
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That is a great clip..
 
Old 02-18-2013, 10:04 PM   #214
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Since this thread has been resurrected--Tim C posted this pyrocluster tute recently

https://vimeo.com/59465792
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Old 02-19-2013, 06:41 PM   #215
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Quote:
Originally Posted by JoelOtron
Since this thread has been resurrected--Tim C posted this pyrocluster tute recently

https://vimeo.com/59465792


God bless that man and his tutorials. Such a talented teacher and artist.
 
Old 02-19-2013, 07:01 PM   #216
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God bless that man and his tutorials. Such a talented teacher and artist.


Amen


(more text)
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Old 02-19-2013, 07:01 PM   #217
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