Realistic clouds

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  07 July 2012
Originally Posted by tundras: Thank you for your support it is greatly appreciated.

Just to let you know i have not forgotten about this - but thought i would fully investigate the technique before doing a write up/video.

Currently i am working on a a simple scattering shader which easily adds as the name suggests scattering/translucency to the technique which produces some very nice results(but is still in a very early testing/development stage). I have also been working on what is the best way to model the clouds in a simple/easy way in C4d and the best way to distribute the sprites over the cloud surface ect. Together with thinking about expanding the technique to support particles/annimation.

So far the results are very promising so i am actively working on this and will report my findings/results.


Nudge, nudge....
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  02 February 2013
Not sure if anyone else has seen this but here's The Mill's fully cg cloud they made for a Guinness spot. A couple of the solutions here have approached this quality.

Cloud Spot
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  02 February 2013
Since this thread has been resurrected--Tim C posted this pyrocluster tute recently

https://vimeo.com/59465792
 
  02 February 2013
Originally Posted by JoelOtron: Since this thread has been resurrected--Tim C posted this pyrocluster tute recently

https://vimeo.com/59465792


God bless that man and his tutorials. Such a talented teacher and artist.
 
  02 February 2013
Originally Posted by Venkman: God bless that man and his tutorials. Such a talented teacher and artist.


Amen


(more text)
 
  02 February 2013
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