Hard edges glitch(?) in Renderman, maya

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  10 October 2017
Hard edges glitch(?) in Renderman, maya

It's not the object, the material, the bump map, the render settings (I think), or the lights. Every thing I render in Renderman look like it has hard edges and I have no idea why.
Please help

  10 October 2017
Have you applied a RenderMan subD attribute to your shape node?

Other good practices to be aware of for RenderMan:
  10 October 2017
I don't have any experience with Renderman, but it looks like hard normals to me. Try "Normals - Soften".
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