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Old 09-24-2014, 08:57 AM   #16
ice-boy
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matrix
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suggestion for Script Pack 3.0

tools for multiple UV tiles .
http://www.neilblevins.com/cg_educa...e_uvs_tiles.htm
http://bneall.blogspot.com/p/udim-guide.html
-an option where you specifiy which UV quadrant to render the UVW template.
as an example. if you have your UV's in the third quadrant you would type 2,0 and it would render the selected UV's.
 
Old 01-24-2015, 07:05 PM   #17
miauu
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The Script Pack is updated to version 2.5.

Changelog:
- In-Volume Scatter is updated - fixed an error when multiple objects are scattered across the volume of the object
 
Old 02-10-2015, 11:17 PM   #18
miauu
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The Script Pack is updated to version 2.6.

Changelog:
- Visual Pivot Placer is updated. Now you can change the position of the pivot of a group. The pivot of all objects in that group will stay unchanged.


 
Old 08-27-2015, 11:57 AM   #19
miauu
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miauu's Script Pack vol.1 version 2.7

miauu's Script Pack vol.1 is updated to version 2.7.

Changelog:

- Visual Pivot Placer is updated and now works properly with Edit_Poly modifier.
 
Old Yesterday, 08:18 PM   #20
miauu
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miauu's Script Pack vol.1 version 3.4 is avalialbe

miauu's Script Pack vol.1 is updated to version 3.4

Changelog:
New Scripts:
- Align WP to OP - alligns the Working Pivot to the pivot of the selected object.
- Aliogn OP to WP - alligns the pivot of the selected object to the Working Pivot
- Turn Off WP - will turn off the Working Pivot. It is recomended o use it when the Working Pivot was activated by the Visual Pivot Placer.

- Visual Pivot Placer is updated.
-- added Align to Sub-Object. When 1, 2, 3 verts, edges, faces are selected the pivot of the object will be aligned as follows:

- 1 vert is selected - to the verts normal
- 2 verts are selected - the position of the pivot will match the middle point between selected verts. The X axis will match the direction betwen selected verts.
- Three verts are selected - the position of the pivot will match the middle point between selected verts. The X axis will match the direction betwen the most farthest verts.The Z axis will be perpendicular to the plane that the selected verts forms.

- 1 edge is selected - the position of the pivot will match the edge center. The Z axis will match the normal of the edge, X axis will match the direction of the edge.
- 2 edges are selected - the position of the pivot will match with the midpoint of the two centers of the edges. The Z axis will match the normal of the plane that selected edges forms. The X axis will match the vector of the longest edge.


- 1 polygons is selected - the position of the pivot will match with the centers of the selected polygon. The X axis match the vector of the longest edge. The Z axis will be perpendicular to the selected polygon
- 2 polygons are selected - the position of the pivot will be aligned to the center selected polygons.

Video demonstration:
 
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