CGTalk > Techniques > Art Techniques and Theories
Login register
Thread Closed share thread « Previous Thread | Next Thread »  
 
Thread Tools Search this Thread Display Modes
Old 12-15-2012, 11:27 PM   #1
Requiemsvoid
New Member
 
Requiemsvoid's Avatar
portfolio
David Wayne Barnett
Orlando, USA
 
Join Date: Jul 2012
Posts: 6
Interactive Anatomy Tutorial Game? *nudity*

Hiya,

Not sure this is the right sub-form.. but since I don't really know which program is best suited for my "idea" ~ I figured this was prolly the best place to post it.

Anywho, I've been mulling over creating a new anatomy "game" for use in conjunction with an upcoming tutorial on my youtube channel.

However, I've not got much experience with After Effects, Flash, or really any other "engine/UI editor" to run my animations. *(My knowledge-base is limited to Maya, Zbrush and Photoshop).

So if anyone could point me in the right direction (software?) or even highlight some really good tutorials on this, I'd greatly appreciate it.

**Keep in mind, I don't want to overly complicate a persons ability to get the game running.. so Flash or some other common "launch" application would prolly be preferred.

_______________

The Basic Idea::
**Using fully rigged male and female models (softbodies, facial rig, deformers, ect..) and rendering out animations for the following "use".

1. Have a static pose for "inspection" ~ where the "model" has a looping breathing animation and eyes follow your cursor.

2. Have hotspots on the body (pecs, biceps, ect) that when clicked ~ the model flexes that muscle group or shifts to a specific pose *(to show deformation of muscle groups, skin folds, ect).

3. After a few seconds, he/she shifts back to the static "breathing animation".
**also put in a few UI buttons to "pause/hold" that specific pose or loop the animation (from start to end and back, again and again) ~

4. Have an ability to "skin and mirror" 50% the model ~ *(switching out the current "full" model for one like below).

IE:



The overlining goal is to simply show off muscle groups and deflate common misconceptions about anatomy. *(maybe even adding a "fat slider" to the mix ~ to highlight proper weight distribution).

IE:



Thanks in advance for anyone that helps ^_^

Last edited by Requiemsvoid : 12-17-2012 at 06:03 PM.
 
Old 01-04-2013, 06:06 AM   #2
Lunatique
Pragmatic Dreamer
 
Lunatique's Avatar
CGTalk Forum Leader
portfolio
Robert Chang
Artist|Writer|Composer
Photographer|Director
Lincoln, USA
 
Join Date: Mar 2002
Posts: 8,725

I think flash is what most people would use for this kind of interactive tutorial. BTW, nice work--can't wait to see it done.
 
Old 01-04-2013, 06:06 AM   #3
CGTalk Moderation
Lord of the posts
CGTalk Forum Leader
 
Join Date: Sep 2003
Posts: 1,066,481
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
__________________
CGTalk Policy/Legalities
Note that as CGTalk Members, you agree to the terms and conditions of using this website.
 
Thread Closed share thread


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 08:48 AM.


Powered by vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.