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Old 06-09-2007, 10:57 PM   #91
Join Date: Dec 2006
Posts: 89
EAD -- your sketch also ...^ ^..

default-rol -- ohh...I see..thanks....I thought it is a workshop like this one...which is open for everyone model..wondering how you get that much of sub divisions...
I still having this problem...for the old nephilim and also this new nephilim..which I model out after I find out the old nephilim have the subd's count problem.......lll.......

the new nephilim.....same concept..just not that muscular like the old one.....having the problem of subd's count....not many enough to sculpt the a model...and paint it for fun....P....^ ^...

looking forward for the next cafe...kung-fu master....^ ^..
Old 06-11-2007, 11:48 AM   #92
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Michael Olszak
Join Date: Feb 2004
Posts: 802
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Hey nice work eveyone. sorry i couldn't participate in this one. had a hell of a week!!
I did some quick sketches saturday night. tought i had to do something

I kind of figured that since you can't always put a reference object to show how big something is i would use some stuff to dress the character or something. like the first one has a boat on his back. that one was not a real success but still..

in the second drawing i've got this big guy carriyng a street lamp. i liked this character the best an found that he really look BIG but then again too HULKY so not a real success either.

I have to say that this was a very challanging workshop. good luck on the next one.


Old 06-11-2007, 11:48 AM   #93
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