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Old 09-01-2004, 11:10 AM   #1
celmar
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Frazettian World, Laverdet (3D)



Title: Frazettian World
Name: Laverdet
Country: France
Software: Zbrush2, Rhino, Carrara

Hi!... Frank Frazetta has been a very very inspiring artist, open new doors in the illustration field... here is a little "game" with his world. of course, the hair and the ground are post work painted; everything else is pure mesh, with some procedurals for the mettallic parts, and a modulated grey for the characters. they are sculpted in zbrush2, then (for the girl) translated in nurbs, and reworked in rhino... I've found, after zbrush, the nurbs to be the perfect tool for reworking organic parts... the goal was for me to get the moving and dynamic look of the frazettian works, where characters are nearly going "out" of the picture... Hope you like it! amitiés.M.
 
Old 09-01-2004, 05:01 PM   #2
Lord Cauthon
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I like it very much ! Good job celmar .
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Old 09-01-2004, 05:04 PM   #3
celmar
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thank you!... here is a view of the girl, in an early step, but from different angles...
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File Type: jpg fraz.jpg (74.9 KB, 164 views)
 
Old 09-01-2004, 06:32 PM   #4
celmar
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just to come back to that topic of translation in nurbs...as it is rather "tricky", I'm always looking for tips,if others people use that workflow, to do it faster... once the heavy mesh translated, it's a pleasure, as it's possible to did all the nurbs command on it, cutting it like paper with scissors... but the translating process is'nt so easy!... sob... I join a screen capture of the viewport of Rhino; in green, the mesh of the body, out of zbrush... as you can see, the nurbs copy can be very accurate!...
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File Type: jpg frazrhino.jpg (93.1 KB, 120 views)
 
Old 09-01-2004, 07:26 PM   #5
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wow very nice work. Odd combination though. Bare breasted girl an old guy and some weird lizard creature. good work.
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Old 09-01-2004, 08:37 PM   #6
celmar
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Thanks bestrin!... the mesh of the "neanderthalian" guy... a lot of veins on the arms, was first drawed by Burian, then adopted by Frazetta... classic!...
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File Type: jpg frazpithe.jpg (76.0 KB, 64 views)
 
Old 09-01-2004, 09:19 PM   #7
celmar
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oh, and one of the little doodles I do "around" the modelisation... mostly for fun, and to stay "near" drawing attitude...
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File Type: jpg frazdrawing.jpg (90.0 KB, 88 views)
 
Old 09-01-2004, 09:24 PM   #8
celmar
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one more doodle, about the second character... maybe I'll be more in the 2d forum... well, I never choose...
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File Type: jpg frazdrawing22.jpg (82.0 KB, 50 views)
 
Old 09-01-2004, 10:00 PM   #9
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wow really good work
 
Old 09-02-2004, 07:20 AM   #10
celmar
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thank you for the comments!... I join a document on the head of the lizard, as I like on such pictures to model the detail, and don't use after any bump map... also, I've a question for moderators: I see that finished work is hosted, and critics are of course allowed... but we know all the 3d process, and on a finished work, going back to the beginning of the process to correct an error of modelisation is rather complicated... I know that on that forum there is a wip section, but if I understand well, it's necessary to have a site, to "host" the picture... well, sorry, it's just a question, as I don't know the "how to do" ...
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File Type: jpg tetlizard.jpg (85.6 KB, 37 views)
 
Old 09-02-2004, 09:15 AM   #11
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nice work!

excellent anatomy
 
Old 09-02-2004, 12:29 PM   #12
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your "doodle" showing the pose of the girl shows how deep your skills are rooted

impressed
 
Old 09-09-2004, 12:16 PM   #13
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Very cool use of the little grey Rhino. I used to do all my character modeling with Rhino only. Never got the hang of poly work in Rhino, I just used it for what it was good at : NURBS. Now I do my stuff in WINGS and only use Rhino occasionally. Nice to know there are other Rhino users in these neck of the woods. Great image that captures the feel of Frank Frazetta.
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Old 01-19-2006, 04:00 AM   #14
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