|03 March 2018|
Director - Research & Development
Particle spawn question
I have this scene I need to create: A tumor (or a circular object) which is breaking apart slowly. For example, a
circular tumor breaks off into 5 pieces, and after 60 frames, those each
5 pieces breaks off into another 5 pieces and so on. So how do we do
this? How can I control the particles spawn through time in
ParticleFlow? Will really appreciate any help.
You are never given a wish without also being given the power to make it real.
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