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Old 12-19-2013, 07:12 PM   #1
darthrevan
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Mike Johnson
 
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Vray for maya Normal map issue

Hey could i get some help with a rendering issue?

I'm trying to render a low poly game character in Maya with Vray.
It looks like this in the viewport.

http://i953.photobucket.com/albums/...zps39bba211.jpg

And like this in the render

http://i953.photobucket.com/albums/...zps0a94552b.jpg

Please help :(

PS: In mental ray I could just check maya derivatives in the options tab in the render settings and it would be fine. is there an option for that in vray?

Last edited by darthrevan : 12-19-2013 at 07:16 PM.
 
Old 12-23-2013, 08:22 PM   #2
jtheninja
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Jason Clarke
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Shot in the dark: are you gamma correcting the normal map? Don't gamma correct normal maps.
 
Old 12-23-2013, 08:22 PM   #3
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