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Old 09 September 2012   #1
Hi everyone!

I'm Sheng and I'm new here, although I've been playing around with Zbrush on and off for the past year. Anyway, I have a newbie question that I haven't been able to find through a lengthy search through the internet.

My goal is to build models for games and movies, so I heard that adaptive skins were the preferred skin for animating. I built a basic armature, added some zspheres, and pressed the preview button on the adaptive skin tab. The problem is; I'm getting these odd, creased holes in my model when I go to smooth it. I have a feeling that they're related to the armature positioning.

I've included some pictures. Thanks for checking this thread out, and here's to hoping for an epic first step into the 3d modeling industry.





Check out my other major project here: http://forums.armourarchive.org/php...hp?f=1&t=144660
 
Old 09 September 2012   #2
So I've learned a bit, but I still have a lot of newbie questions. For one, how would I make subtools symmetrical? I'm trying to get his eyes just right...Also, dynamesh looks pretty awesome. I'll try to get into that soon enough.




 
Old 09 September 2012   #3
If I could get some pointers to some free up-to-date zbrush character creation tutorials, I would be much obliged!
 
Old 09 September 2012   #4
Myyyy gaaaawwwwddddd

This is so freaking fun! If I knew 3d modeling was this entertaining before, I would have jumped on the bandwagon several years back!



 
Old 09 September 2012   #5
You should post this in the WIP section: this section is more for questions and troubleshooting.
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Old 09 September 2012   #6
Thanks Meloncov, do I need a mod to do that, or should I repost?
 
Old 09 September 2012   #7
Probably easier just to repost.
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Old 09 September 2012   #8
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