About parent Problem

Become a member of the CGSociety

Connect, Share, and Learn with our Large Growing CG Art Community. It's Free!

THREAD CLOSED
 
Thread Tools Search this Thread Display Modes
Old 09 September 2012   #1
Red face About parent Problem

http://i.6.cn/cvbnm/4c/fe/1a/415f15...8af51edad3a.jpg


http://i.6.cn/cvbnm/d8/0d/cd/4fbb11...93825caacb7.jpg


This is how to achieve?

Thank you!
 
Old 10 October 2012   #2
It is actually kinda hard to understand what u are going for but orient constraint is usually responsible for rotate values.
 
Old 10 October 2012   #3
Originally Posted by wudaerlong: http://i.6.cn/cvbnm/4c/fe/1a/415f15...8af51edad3a.jpg


http://i.6.cn/cvbnm/d8/0d/cd/4fbb11...93825caacb7.jpg


This is how to achieve?

Thank you!

I think the question that you asked is the maya hierarchy .As far as I know,if the
child`s rotation axis is equal to parent`s rotation axis, the rotate numbers on channel
box would be 0.
Hope this was helfpul.
 
Old 10 October 2012   #4
Thread automatically closed

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
 
Thread Closed share thread



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
CGSociety
Society of Digital Artists
www.cgsociety.org

Powered by vBulletin
Copyright 2000 - 2006,
Jelsoft Enterprises Ltd.
Minimize Ads
Forum Jump
Miscellaneous

All times are GMT. The time now is 02:44 AM.


Powered by vBulletin
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.